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<title>Hive Squad</title>
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<title>CoDWaW-1.2-1.4-Patch</title>
<link>http://www.hivesquad.com/modules.php?name=Downloads&amp;op=getit&amp;lid=23</link>
<description><![CDATA[3 new Multiplayer maps: Kneedeep, Nightfire, Station! \r\n\r\nNazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt! \r\n\r\nImproved spawning logic. \r\n\r\nAuto balancing improvements. Players are no longer auto balanced while completing objectives. \r\n\r\nMods: IWD\'s can be placed in the usermaps folder. \r\n\r\nMods: Hold Breath / Sprint functions as intended. \r\n\r\nMods: MissingAssets.csv is generated when maps are run with developer set to 1. \r\n\r\nFixed lag caused by shooting at tanks. \r\n\r\nAll rifle grenades fired during the first 15 seconds of Search & Destroy will be duds. \r\n\r\nPlayers who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty. \r\n\r\nPlayers are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy. \r\n\r\nMartyrdom no longer causes direct impact deaths in Hardcore modes. \r\n\r\n\"Bayonet jumping\" has been disabled.\r\n]]></description>
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<dc:subject>CoDWaW-1.2-1.4-Patch</dc:subject>
<dc:date>2009-04-10T21:19:02-05:00</dc:date>
<dc:creator>Posted by Hive Squad</dc:creator>
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<title>CoDWaW-1.0.1017-PatchSetup</title>
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<description><![CDATA[CoD WAW patch\r\n\r\n*Mods are now enabled in Co-op, Single Player, and Multiplayer.\r\n \r\n*Players will now be notified when a new patch is available.\r\n \r\n*Improvements for SLI support. \r\n\r\n*G_Spawn: no free entities crash has been fixed. \r\n\r\n*Server no longer runs out of script variables.\r\n \r\n*License key is no longer required to run a Dedicated Server. \r\n\r\n*A Dedicated Server can now be started from the Command Line via Remote Desktop Connection.\r\n \r\n*Various fixes in Server Browser. \r\n\r\n*Players will no longer see multiple friend invites from the same friends. \r\n\r\n*When a player calls in a recon plane in a Hardcore match, the HUD will properly appear. \r\n\r\n*Clan Tags will now display in game where appropriate. \r\n\r\n*Map holes fixed \r\n\r\n*Spawn improvements and weapon balancing]]></description>
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<dc:subject>CoDWaW-1.0.1017-PatchSetup</dc:subject>
<dc:date>2008-11-11T15:36:23-05:00</dc:date>
<dc:creator>Posted by Hive Squad</dc:creator>
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<title>COD 4 patch 1.7</title>
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<description><![CDATA[This is the new Call of Duty 4: Modern Warfare patch that will bring your version of the game from 1.6 to 1.7 and fixes a number of bugs and exploits. \r\n\r\nThere are some small tweaks in this one, including: \r\n- Fixed an exploit that allowed players to access certain console dvars during multi-player matches. \r\n\r\n- Fixed a crash that could occur when a Chinatown Sabotage match would go into over-time. \r\n\r\n- Fixed a bug where the MP icons (Bomb, Defend, Capture, etc) were always showing up as English regardless of the install language. \r\n]]></description>
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<dc:subject>COD 4 patch 1.7</dc:subject>
<dc:date>2008-07-25T20:04:57-05:00</dc:date>
<dc:creator>Posted by Hive Squad</dc:creator>
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<title>PB setup</title>
<link>http://www.hivesquad.com/modules.php?name=Downloads&amp;op=getit&amp;lid=20</link>
<description><![CDATA[Manual update for Punk buster]]></description>
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<dc:subject>PB setup</dc:subject>
<dc:date>2008-07-25T19:58:53-05:00</dc:date>
<dc:creator>Posted by sid</dc:creator>
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